
Maya live is very useful when tracking live action and importing a 3D object such as a character or in my case, my dinosaur. for my animation to fit in to the scene in maya you have to track the footage, you do this by importing the scene as a image sequence and then track a well define are in the footage. i found that the best tracking points were those found in areas of dark spots and also areas which remained in the whole scene. I managed to located 6 of these areas. it was also very helpful to be able to track the footable while it played backwards, i found that in one of my scenes napoleon walks in front of few tracking points making them go crazy. however when I tracked the backwards i was able to save a lot of the stability.


I found that when you managed to locate a good tracking point, the point sticks to the footage as if it was part of it. however, in my scenes there is very little camera movements and it wasnt really challenging to achieve a very powerful tracking spot.

here is what happened when napoleon walked in front of the track points, as you can see it has changed from green to red

No comments:
Post a Comment